Tag Archives: classroom games

Digital Games for the Writing Process

Jeff Kuhn
Jeff Kuhn

Welcome back to another edition of the TESOL Games and Learning blog. To kick off this month’s post, I wanted to encourage everyone to visit the new Ludic Language Pedagogy journal by James York and Jonathan DeHann. The journal strives … Continue reading

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Board Games for the ESL/EFL Classroom

Jeff Kuhn
Jeff Kuhn

Hello everyone, and welcome back to another installment of the games and learning blog. In last month’s blog post, we looked at Minecraft as a standout video game for the classroom. This month, we go analogue and take a look … Continue reading

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Back to School With Minecraft

Jeff Kuhn
Jeff Kuhn

Welcome back to another TESOL games and learning blog post. As a new school year starts in many parts of the world, it’s a great time to take a look at Minecraft. Perhaps most everyone has heard of Minecraft at … Continue reading

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Video Games and Violence: Facts and Fear

Jeff Kuhn
Jeff Kuhn

Video games are back in the news again after a series of tragedies in the United States. It has become a familiar pattern, a young adult commits violence and an immediate response is to lay blame upon video games as … Continue reading

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Gamifying the Classroom, Part III: Gamification Tools

Jeff Kuhn
Jeff Kuhn

Greetings everyone, to this month’s TESOL games and learning blog. This month, we will wrap up our long look at gamification by highlighting tools for the classroom. Following is a list of tools to get you started—or to keep you … Continue reading

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Gamifying the Classroom, Part II: Core Motivations

Jeff Kuhn
Jeff Kuhn

Hello again, everyone! It’s another month and another blog post on gamification. Last time, we surveyed the foundational aspects of gamification—sketching out a definition, highlighting examples, and covering where to learn more. This month covers the core aspects of gamification … Continue reading

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Gamifying the Classroom, Part I: The Basics

Jeff Kuhn
Jeff Kuhn

Recently, Ohio University held its annual CALL Conference featuring a keynote from TESOL President Deborah Healey. During her visit, she found time to delivered a fantastic primer on gamification to our graduate students. As a result, I thought it would … Continue reading

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Classroom Games: Designing for Experience

Jeff Kuhn
Jeff Kuhn

Hello everyone! Welcome to another games and learning blog post. Safe travels to all those venturing to the TESOL Convention. For those staying home, be sure to check out the CALL-IS session webcasts for live broadcasts from the Electronic Village. … Continue reading

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